• interrupt a line of thought with a sudden new one
• say ‘uh’ between words when unsure
• accidentally blend multiple words together, and may start the sentence over again
• repeat filler words such as ‘like’ ‘literally’ ‘really’ ‘anyways’ and ‘i think’
• begin and/or end sentences with phrases such as ‘eh’ and ‘you know’, and may make those phrases into question form to get another’s input
• repeat words/phrases when in an excited state
• words fizzle out upon realizing no one is listening
• repeat themselves when others don’t understand what they’re saying, as well as to get their point across
• reply nonverbally such as hand gestures, facial expressions, random noises, movement, and even silence
Excellent sticky note for dialogue writing in fiction.
All of this. I get a lot of compliments on my dialogue and this list pretty much covers what I do (but some of it, I didn’t even realize I did, lol). I highly recommend reading your dialogue aloud (or imagining it in realtime like a movie scene) to see if it feels natural, which is what I do when editing.
File this under “super obvious yet I always seem to forget it.”
I don’t write romance (I totally respect people who do, though!) but this is also great writing advice in general! What is preventing the protagonist from achieving their goal?
Why can’t these two people be together now?
Why can’t the mystery be solved now?
Why can’t they overthrow the evil overlord now?
If you don’t have a solid answer for these questions, that’s a good indicator that the plot could use some more work.
Also test your answer a little bit. If it’s as thin as they’re just refusing to sit down and have a simple conversation, you might want to re-think how things are going.
As a beta reader/editor, I tend to ask this question a lot: “Why are they doing it this way when there’s a much easier path available?” That’s not to say that they should take the easier path, because that would usually be boring. Instead, the point is that the question needs an answer–either eliminate the easier path or give them a very clear reason for not taking it. (And if I’m asking the question, that reason isn’t as clear as you think it might be.)
I find it very difficult to root for characters who have a sensible option available and just don’t take it. If the only reason is “Because there wouldn’t be a story otherwise,” you haven’t actually found the story yet.
And this is why the Big Misunderstanding as a primary plot device is almost universally disliked.
I think the best piece of character design advice I ever received was actually from a band leadership camp I attended in june of 2017.
the speaker there gave lots of advice for leaders—obviously, it was a leadership camp—but his saying about personality flaws struck me as useful for writers too.
he said to us all “your curses are your blessings and your blessings are your curses” and went on to explain how because he was such a great speaker, it made him a terrible listener. he could give speeches for hours on end and inspire thousands of people, but as soon as someone wanted to talk to him one on one or vent to him, he struggled with it.
he had us write down our greatest weakness and relate it to our biggest strength (mine being that I am far too emotional, but I’m gentle with others because I can understand their emotions), and the whole time people are sharing theirs, my mind was running wild with all my characters and their flaws.
previously, I had added flaws as an after thought, as in “this character seems too perfect. how can I make them not-like-that?” but that’s not how people or personalities work. for every human alive, their flaws and their strengths are directly related to each other. you can’t have one without the other.
is your character strong-willed? that can easily turn into stubbornness. is your character compassionate? maybe they give too many chances. are they loyal? then they’ll destroy the world for the people they love.
it works the other way around too: maybe your villain only hates the protagonist’s people because they love their own and just have a twisted sense of how to protect them. maybe your antagonist is arrogant, but they’ll be confident in everything they do.
tl;dr “your curses are your blessings, and your blessings are your curses” there is no such thing as a character flaw, just a strength that has been stretched too far.
This is such a fabulous flip side of what I’ve always known about villians. That their biggest weakness is that they always assume their own motivations are the motives of others.
This. This is good fiction writing advice. I really appreciate how it was formatted as “this is a common problem, here is a solution to try in your own work” and not “oh god, don’t do that!” without any extra help. And I extra appreciated the “don’t rely on adverbs” bit, because they do have their place but they aren’t the only way actions can be emphasized.
The villain wants love and validation, and believes others owe it to them. They’ll frequently get enraged and violent when the objects of their affection deny them.
Examples: Tighten from Megamind, Severus Snape from Harry Potter, Frollo from The Hunchback of Notre Dame, Ross from Friends.
The hero will do whatever it takes to protect their family, while abiding by a code of underlying morals that they will not violate.
Examples: Dean Winchester from Supernatural, Joyce Byers from Stranger Things, Marlon from Finding Nemo, the man and the boy from The Road.
The villain:
The villain will do whatever it takes to protect their family, including taking away their freedom, abusing them, or hurting and killing other innocent families.
The hero was raised in an abusive, violent environment. They’ll do whatever it takes to never have to experience that again, and to make sure others never have to suffer in the same way.
Examples: Finn and Rey from Star Wars, Katniss from Hunger Games.
The villain was raised in an abusive, violent environment. They’ll do whatever it takes to never experience that again, including doing the exact same thing to other people.
Examples: That one dude from A Series of Unfortunate Events, Severus Snape (again.)
The villain wants a remedy for injustice, and goes about it by hurting innocents to get an audience or power.
Examples: Killmonger from Black Panther, Magneto from X-Men.
The realization that evil or destructive people are human, and, essentially, want the same things as good people, is a realization that makes them easier to write in an identifiable way.
Something I found that makes a scene easier and longer:
Writing the dialogue first.
I never used to do this, but one night it was really late and I was half asleep but I wanted to get some work done. So I decided to just fill in the dialogue I wanted for the scene.
I found myself with close to 1000 words of dialogue. (I obviously tagged who said what, how it was said, etc.)
When I came back to the document, I just filled in the action, the background, descriptions and plot.
I ended up with between 3000-4000 words in one sitting.
Maybe this won’t work for everyone, hell maybe someone else has already pointed this out, but I just wanted to share this writing tip.